Pasadena alley.
i included a close up too so you can see how abstract these are. pushed a bit of vignetting at the end for more of a “movie frame” look. all the “textures” are hand done, abstract and no photos. just a bunch of colored squares :)
a few more Tron pieces :)
designs for Tron Uprising :)
just a quick one. looks pretty real so i added a close up so you can see just how crazy abstract it is. enjoy!
Graphic Glendale
the latest in the series. still working on doing more with less. meaning, what are the absolute essentials of the scene and still have it represent what’s there in front of me. trying to spend more time understanding what’s going on and less wrist movement. art is always a translation of reality, always
or near that street anyway. every single shape is altered, pushed and skewed in this one even though it looks somewhat real. had an interesting talk with Robert Valley which lead to this. although my stuff isn’t nearly as pushed as his. i really exaggerated the rhythms of the trees, bushes and lawns as well, pushing and distorting them quite a bit while keeping the values and colors on the very real side. the shapes are very simplified and designed. the atmospheric perspective is exaggerated too to enhance the depth of the street. in reality its not nearly as strong.








